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PACKAGE

Sleezy Development • Advanced Vehicle Crafting System (QBCore & QBOX)

15.00 USD
Sleezy Development • Advanced Vehicle Crafting System (QBCore & QBOX)
DETAILS

🔥 Sleezy Development – Advanced Vehicle Crafting System

Give your players a clean, immersive, and optimized way to craft vehicles directly in-game with the Sleezy Development Advanced Vehicle Crafting System.

This script allows players to use configured commands to craft specific vehicles using required materials from their inventory. Once started, the player goes through the crafting process with a progress bar, and when finished, the configured vehicle spawns nearby.

The system is simple, clean, and fully configurable through config.lua, allowing server owners to easily change commands, vehicle models, crafting times, required items, spawn distance, and blocked spawn radius without touching the core files.

Perfect for mechanic-style crafting, black market builds, special job rewards, or custom progression systems inside your server.

📦 Features
• Command-based vehicle crafting
• Craft different vehicles with different item requirements
• Configurable crafting times for each vehicle
• Vehicle spawns near the player after crafting finishes
• Spawn point distance is configurable
• Blocks crafting if a vehicle is too close to the spawn area
• Easy to add unlimited craftable vehicles
• Fully configurable through config.lua
• Works with QBCore and QBOX
• Uses ox_lib progress bar
• Lightweight and optimized
• Clean and simple setup

🎭 How It Works
Players use a configured crafting command such as:

/craftbike
/craftsultan
/craftvan

The script then:

checks if the player has the required materials
checks if the spawn area is clear
starts the crafting progress
removes the configured items
spawns the crafted vehicle nearby after completion

This makes it a clean and immersive way to let players build vehicles instead of receiving them instantly through normal commands.

⚙️ Configuration
Server owners can easily configure:

spawn distance from player
clear radius check before spawn
command names
vehicle labels
vehicle models
crafting duration
required crafting items
item amounts for each craft

Example craft setup:

Config.Crafts = {
    bike = {
        command = 'craftbike',
        label = 'Crafting Bike',
        model = 'sanchez',
        time = 15000,
        items = {
            { name = 'otppills', amount = 40 },
            { name = 'steel', amount = 25 },
            { name = 'rubber', amount = 12 },
            { name = 'plastic', amount = 10 },
        }
    },

    sultan = {
        command = 'craftsultan',
        label = 'Sultan',
        model = 'sultan',
        time = 25000,
        items = {
            { name = 'metalscrap', amount = 120 },
            { name = 'steel', amount = 90 },
            { name = 'plastic', amount = 45 },
            { name = 'aluminum', amount = 35 },
            { name = 'rubber', amount = 25 },
        }
    }
}

🧩 Framework Support
Frameworks:
• QBCore
• QBOX

Dependency:
• ox_lib

📥 Installation

Download the resource
Drag it into your server resources folder
Add it to your server.cfg
Make sure ox_lib is installed and started
Edit config.lua to your liking
Restart your server

Example:

ensure ox_lib
ensure Sleezy_VehCraft

💡 Perfect For
• Roleplay servers
• Mechanic job systems
• Black market vehicle crafting
• Progression-based crafting servers
• Custom vehicle unlock systems
• Servers wanting immersive item-to-vehicle crafting
• Optimized crafting systems with simple setup

🛠 Support
If you encounter any issues or need help configuring the script, please open a support ticket through the store or contact Sleezy Development.

Optimized. Configurable. Built for immersive RP.

Sleezy Development