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PACKAGE

Sleezy Development • Advanced Redzone System (ESX, QBCore, Qbox, & Standalone)

20.00 USD
Sleezy Development • Advanced Redzone System (ESX, QBCore, Qbox, & Standalone)
DETAILS

Take PvP to the next level with the Sleezy Development Advanced Redzone System — a fully dynamic, feature-packed combat system built for modern FiveM servers.

This isn’t just a basic redzone. This system introduces multi-kill rewards, killstreak bonuses, top 3 leader rewards, admin controls, advanced revive handling, and full framework compatibility.

Players enter active redzones, fight for dominance, and climb the leaderboard. The best players are rewarded based on performance, not luck.

Everything is designed to be fully configurable, optimized, and scalable, making it perfect for both small and large servers.


⚔️ Features

• Dynamic redzones with automatic rotation
• Zone labels & custom locations
• Real-time kill tracking system
• Redzone leader system
Top 3 player rewards system 🏆
Multi-kill system (Double, Triple, Quadra, Monster kills)
Killstreak reward system
• Per-kill rewards (money/items)
• End-of-zone leader rewards
• Advanced respawn system with protection
• Smart revive system (supports multiple ambulance scripts)
• Optional player blips inside zones
• Debug marker visualization system
• Admin commands (force start / end / rotate zones)
• Clean and modern UI with scaling options
• Fully configurable colors & branding
• Lightweight & highly optimized


🎯 Advanced Redzone System

Players can enter redzones and engage in PvP combat where every kill matters.

Example flow:

Player enters a redzone
Engages in PvP combat
Kills are tracked in real time
Multi-kills and killstreaks trigger bonus rewards
Top players climb the leaderboard
At the end of the zone:

🏆 Top 3 players receive rewards
👑 Zone leader gets the highest reward

This creates a highly competitive and rewarding PvP environment.


🔥 Combat Enhancements

The system includes advanced combat tracking:

Multi-Kill System
Chain kills within a time window to trigger bonuses:
• Double Kill
• Triple Kill
• Quadra Kill
• Monster Kill

Each level gives configurable rewards.

Killstreak System
Maintain kill streaks without dying:
• Rewards at 3, 5, 10+ kills
• Fully configurable rewards


⚙️ Configuration

Everything is controlled through config.lua — no core edits needed.

Example:

Config.ChangeZonesInterval = 60
Config.ZoneCount = 2

Config.MultiKill.Enabled = true
Config.KillStreakRewards.Enabled = true

Config.ZoneRewardTop3.enabled = true

You can configure:

• Zone locations, labels & radius
• Zone rotation timer
• Multi-kill rewards
• Killstreak rewards
• Top 3 rewards
• Per kill rewards
• Leader rewards
• Respawn system & protection
• UI scale, colors & display
• Admin commands & permissions
• Debug visualization
• Framework & inventory adapters


🧠 Smart Revive System

Supports multiple frameworks and ambulance scripts automatically:

• QBCore / ESX revive events
• Wasabi Ambulance
• QS Ambulance
• Mythic Hospital
• Custom events or exports
• Local fallback revive system

Ensures compatibility with almost any server setup.


🧩 Framework Support

Framework:

QBCore
ESX
QBOX

Inventory:

ox_inventory
qb-inventory
esx inventory


🛠 Admin Controls

Built-in commands for full control:

/rzstart – Start redzones
/rzend – End current zones
/rzrotate – Force rotate zones

Supports ACE permissions & admin groups


📥 Installation

Download the resource
Drag into your resources folder
Add to server.cfg

ensure sleezy-redzone

Configure everything in config.lua

Restart your server


💡 Perfect For

• PvP focused servers
• Gang wars & territory control
• Competitive events
• High-risk reward gameplay
• Battle arena style gameplay


🛠 Support

If you need help, open a support ticket or contact Sleezy Development.

Sleezy Development