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PACKAGE

🏛️ Sleezy Auction House | Advanced RedM Marketplace & Auction System

24.99 USD
🏛️ Sleezy Auction House | Advanced RedM Marketplace & Auction System
DETAILS

🏛️ Sleezy Auction House

Bring a fully featured player-driven marketplace and auction system to your RedM server with Sleezy Auction House.

Players can list items for sale, place offers on auction listings, purchase available goods, manage their marketplace balance, and collect earnings through an immersive trading system designed for serious RedM economies.

The system supports traditional marketplace sales alongside competitive auction-style bidding, including higher-bid requirements, outbid refunds, listing removal, completed sales, and auction handling.

✨ Main Features

  • Player-to-player marketplace

  • Auction-style item listings

  • Direct item purchasing

  • Player bidding and offer system

  • Highest-bid validation

  • Automatic refund handling when a player is outbid

  • Marketplace account balance

  • Seller earnings and withdrawals

  • Configurable listing taxes

  • Multiple listing durations

  • Optional gold payment support

  • Item blacklist system

  • Seller job restrictions

  • Marketplace opening and closing hours

  • Multiple marketplace locations

  • Configurable NPC marketplace traders

  • Configurable map blips

  • Prompt-based interaction

  • Optional target-system support

  • Command-based marketplace access

  • Inventory capacity protection

  • Marketplace storage fallback

  • Configurable notifications

  • Multi-framework notification handling

Auction bidding, purchases, withdrawals, refunds, listings, and sales all have dedicated system messages and handling built into the resource.

💰 Player Marketplace Economy

Players can turn their inventory into a real part of your server economy by putting items up for sale and allowing other players to purchase or bid on them.

The system supports:

  • New marketplace listings

  • Player offers

  • Competitive bidding

  • Successful purchases

  • Completed sales

  • Seller withdrawals

  • Removed listings

  • Outbid refunds

  • Auctions closing without bids

Offers must exceed the current highest bid, and the resource contains handling for situations where another player submits an offer first.

🧾 Configurable Listing Taxes

Server owners can configure marketplace taxes based on listing duration.

The included configuration supports separate tax values for:

  • 3-day listings

  • 7-day listings

  • 15-day listings

  • 30-day listings

These values can be changed to match your server economy.

💵 Cash & Optional Gold

The marketplace can be configured around your preferred server economy.

Gold payments can be enabled or disabled through the configuration, allowing the auction house to operate using the economy structure that best fits your server.

🚫 Item Blacklist System

Server owners can prevent selected items or weapons from being sold through the auction house.

This gives you control over which parts of your economy are player-tradeable and helps prevent restricted, exclusive, or server-specific items from entering the marketplace.

👔 Seller Job Restrictions

Want only specific jobs to operate as marketplace sellers?

The resource includes optional seller-job restrictions, allowing you to define which jobs are permitted to access selling functionality.

📍 Multiple Auction House Locations

Multiple marketplace locations can be configured across the map.

The included setup supports marketplace locations such as:

  • Saint Denis

  • Rhodes

  • Blackwater

  • Armadillo

Each location can independently support configurable coordinates, interaction distance, NPCs, objects, map blips, and operating hours.

🕐 Configurable Business Hours

Auction houses can operate permanently or only during specific in-game hours.

Server owners can configure:

  • Opening time

  • Closing time

  • Whether scheduled hours are enabled

  • Closed-market blip appearance

This makes the marketplace feel like an actual operating business within your RedM world.

📦 Inventory Protection & Storage

If a player purchases or receives an item but cannot carry it because their inventory is full, the system contains fallback storage handling rather than simply losing the item.

Players are notified when an item has been moved into storage because their inventory cannot currently accept it.

🎮 Multiple Ways to Access

Server owners can configure how players interact with the marketplace.

Supported configuration includes:

  • Marketplace command

  • Traditional RedM prompts

  • Optional interaction/target systems

The default marketplace command can also be customized.

🔔 Framework Notification Support

The configuration contains notification handling for:

  • VORP

  • RSG

  • RedEM:RP

Notification behavior is handled according to the detected/configured framework.

⚙️ Highly Configurable

Server owners can customize important aspects of the system, including:

  • Marketplace locations

  • NPC models

  • Interaction distances

  • Objects

  • Blips

  • Business hours

  • Listing taxes

  • Payment options

  • Seller jobs

  • Item blacklists

  • Marketplace command

  • Interaction method

  • Notifications

  • Warehouse limits

📌 Perfect For

Sleezy Auction House is a strong addition for RedM servers focused on:

  • Roleplay economies

  • Player trading

  • Merchant gameplay

  • Collectors

  • Crafting economies

  • Rare-item markets

  • Community auctions

  • Player-owned commerce

Instead of relying entirely on static NPC shops, your players can buy, sell, bid, and trade with each other, creating a more active economy where valuable items can circulate naturally between players.

Created by Sleezy Development

Script Preview: (1) Sleezy Development - YouTube
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