🏛️ Sleezy Auction House
Bring a fully featured player-driven marketplace and auction system to your RedM server with Sleezy Auction House.
Players can list items for sale, place offers on auction listings, purchase available goods, manage their marketplace balance, and collect earnings through an immersive trading system designed for serious RedM economies.
The system supports traditional marketplace sales alongside competitive auction-style bidding, including higher-bid requirements, outbid refunds, listing removal, completed sales, and auction handling.
✨ Main Features
Player-to-player marketplace
Auction-style item listings
Direct item purchasing
Player bidding and offer system
Highest-bid validation
Automatic refund handling when a player is outbid
Marketplace account balance
Seller earnings and withdrawals
Configurable listing taxes
Multiple listing durations
Optional gold payment support
Item blacklist system
Seller job restrictions
Marketplace opening and closing hours
Multiple marketplace locations
Configurable NPC marketplace traders
Configurable map blips
Prompt-based interaction
Optional target-system support
Command-based marketplace access
Inventory capacity protection
Marketplace storage fallback
Configurable notifications
Multi-framework notification handling
Auction bidding, purchases, withdrawals, refunds, listings, and sales all have dedicated system messages and handling built into the resource.
💰 Player Marketplace Economy
Players can turn their inventory into a real part of your server economy by putting items up for sale and allowing other players to purchase or bid on them.
The system supports:
New marketplace listings
Player offers
Competitive bidding
Successful purchases
Completed sales
Seller withdrawals
Removed listings
Outbid refunds
Auctions closing without bids
Offers must exceed the current highest bid, and the resource contains handling for situations where another player submits an offer first.
🧾 Configurable Listing Taxes
Server owners can configure marketplace taxes based on listing duration.
The included configuration supports separate tax values for:
3-day listings
7-day listings
15-day listings
30-day listings
These values can be changed to match your server economy.
💵 Cash & Optional Gold
The marketplace can be configured around your preferred server economy.
Gold payments can be enabled or disabled through the configuration, allowing the auction house to operate using the economy structure that best fits your server.
🚫 Item Blacklist System
Server owners can prevent selected items or weapons from being sold through the auction house.
This gives you control over which parts of your economy are player-tradeable and helps prevent restricted, exclusive, or server-specific items from entering the marketplace.
👔 Seller Job Restrictions
Want only specific jobs to operate as marketplace sellers?
The resource includes optional seller-job restrictions, allowing you to define which jobs are permitted to access selling functionality.
📍 Multiple Auction House Locations
Multiple marketplace locations can be configured across the map.
The included setup supports marketplace locations such as:
Saint Denis
Rhodes
Blackwater
Armadillo
Each location can independently support configurable coordinates, interaction distance, NPCs, objects, map blips, and operating hours.
🕐 Configurable Business Hours
Auction houses can operate permanently or only during specific in-game hours.
Server owners can configure:
Opening time
Closing time
Whether scheduled hours are enabled
Closed-market blip appearance
This makes the marketplace feel like an actual operating business within your RedM world.
📦 Inventory Protection & Storage
If a player purchases or receives an item but cannot carry it because their inventory is full, the system contains fallback storage handling rather than simply losing the item.
Players are notified when an item has been moved into storage because their inventory cannot currently accept it.
🎮 Multiple Ways to Access
Server owners can configure how players interact with the marketplace.
Supported configuration includes:
Marketplace command
Traditional RedM prompts
Optional interaction/target systems
The default marketplace command can also be customized.
🔔 Framework Notification Support
The configuration contains notification handling for:
VORP
RSG
RedEM:RP
Notification behavior is handled according to the detected/configured framework.
⚙️ Highly Configurable
Server owners can customize important aspects of the system, including:
Marketplace locations
NPC models
Interaction distances
Objects
Blips
Business hours
Listing taxes
Payment options
Seller jobs
Item blacklists
Marketplace command
Interaction method
Notifications
Warehouse limits
📌 Perfect For
Sleezy Auction House is a strong addition for RedM servers focused on:
Roleplay economies
Player trading
Merchant gameplay
Collectors
Crafting economies
Rare-item markets
Community auctions
Player-owned commerce
Instead of relying entirely on static NPC shops, your players can buy, sell, bid, and trade with each other, creating a more active economy where valuable items can circulate naturally between players.
Created by Sleezy Development
Script Preview: (1) Sleezy Development - YouTube
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