🔫 Advanced Weapon Damage System
Take full control of weapon balancing on your FiveM server with a clean in-game management system. Adjust weapon damage, control headshots, test changes live, manage profiles, and monitor damage events without constantly editing weapon files.
⚙️ Features
Live weapon damage editing
Custom damage multipliers per weapon
Headshot damage control
Body and limb damage handling
Built-in weapon Test Lab
Test weapons against spawned NPCs
View head, body, arm and leg damage
Track minimum, maximum and average damage
Search and filter weapons
Modified weapons filter
Enable or disable individual weapons
Custom/addon weapon support
Temporary testing weapons and ammo
Changes can be applied without restarting the resource
🎯 Damage Profiles
Create and manage multiple weapon balance profiles for different server situations.
Includes example profiles such as:
Default RP
Low Damage
Realistic
Redzone
Event Mode
Profiles can be created, cloned, renamed, activated, overwritten, imported, exported and deleted.
🛡️ Security & Validation
Includes configurable server-side damage validation using the damage information FiveM provides.
Options include:
Damage validation
Disabled weapon detection
Configurable damage limits
Strike system
Staff alerts
Damage cancellation options
Administrative logs
Optional Discord webhook logging
This system is designed to help control and monitor weapon damage but is not advertised as a replacement for a complete anti-cheat.
🖼️ Weapon Images
The UI can automatically pull weapon images from supported inventory resources when available.
Supported inventory image systems include:
ox_inventory
qb-inventory
ps-inventory
lj-inventory
qs-inventory
Custom image paths
Fallback weapon images are also included.
🎨 Customizable UI
Server owners can customize:
Branding
Accent colors
Logo
UI scale
Permissions
Weapon settings
Damage settings
Security options
Logging
Test Lab options
🔧 Framework Support
QBOX / qbx_core
QBCore / qb-core
ESX / es_extended
Standalone
The main damage system does not require a framework.
💾 Storage
JSON persistence is included by default, so a database is not required.
Optional oxmysql support is available for servers that prefer database storage.
📦 Included
Advanced Weapon Damage System resource
Full in-game management UI
Weapon Test Lab
Weapon registry
Custom weapon support
Damage profiles
Permission system
Security and validation settings
Persistent configuration
Installation documentation
Configurable server settings
✅ Requirements
FiveM
OneSync enabled
Optional:
oxmysql
ox_lib
QBOX, QBCore or ESX
📥 The resource is delivered through the supported FiveM/Cfx asset delivery system after purchase.
Script Preview: (1) Sleezy Development - YouTube
Discord Support: Discord