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PACKAGE

Sleezy Development โ€ข Advanced VIP Shop (ESX, QBCore, Qbox, & Standalone)

30.00 USD
Sleezy Development โ€ข Advanced VIP Shop (ESX, QBCore, Qbox, & Standalone)
DETAILS

๐Ÿ’œ Advanced VIP Shop

Give your FiveM server a complete premium/VIP marketplace connected directly to your Tebex store.

Advanced VIP Shop allows players to purchase VIP currency through Tebex, redeem their transaction in-game, and spend their balance on configurable vehicles, weapons, items, money rewards, bundles, character services and other premium packages through a polished in-game storefront.

The system includes a full shopping cart, VIP and in-game currency pricing, showroom vehicles, private test drives, automatic vehicle ownership, inventory image support, persistent VIP balances, transaction logging and extensive server-owner configuration.

โš™๏ธ Features

  • Premium in-game VIP Shop

  • Direct Tebex purchase redemption

  • Persistent VIP currency balances

  • Custom VIP currency name and icon

  • VIP currency + in-game money pricing

  • VIP-only pricing support

  • Full shopping cart

  • Checkout system

  • Product categories

  • Product search

  • Grid and list layouts

  • Product descriptions

  • Product images

  • Sale pricing

  • Limited stock support

  • New-item labels

  • Configurable package quantities

  • Weapons

  • Items

  • Money rewards

  • Vehicles

  • Bundles

  • Mystery rewards

  • Custom license plates

  • Character name changes

  • Custom reward handlers

  • Vehicle showroom

  • Randomized showroom vehicles

  • Vehicle information HUD

  • Vehicle performance statistics

  • Private vehicle test drives

  • Automatic vehicle ownership

  • Optional instant vehicle delivery

  • Vehicle key integrations

  • Inventory image integration

  • Configurable shop locations

  • IPL and MLO support

  • Vehicle-compatible teleporting

  • Configurable world interactions

  • Extensive UI customization

  • Automatic framework detection

  • Automatic inventory detection

  • SQL-backed persistence

  • Automatic SQL installation

  • Legacy database migration

  • Administrative VIP balance commands

  • Purchase logging

  • Cfx Asset Escrow ready

๐Ÿ›’ Premium Storefront

Players access a modern VIP storefront with a complete shopping experience rather than a basic menu.

The interface includes:

  • Product categories

  • Search

  • Product cards

  • Product artwork

  • Descriptions

  • Current pricing

  • Sale pricing

  • Available stock

  • New-product indicators

  • Add to Cart

  • Shopping cart totals

  • Checkout page

  • VIP currency balance

  • Bank balance

  • Grid view

  • List view

Players can add multiple packages to their cart, review the complete order and purchase everything through the included checkout system.

๐Ÿ’Ž VIP Currency System

Create your own premium server currency.

Server owners can configure:

  • VIP currency name

  • VIP currency icon

  • VIP package values

  • Package prices

  • Player balances

For example, your server could use:

  • VIP Coins

  • Gems

  • Credits

  • Tokens

  • Points

  • Completely custom branding

VIP balances are stored persistently in the database.

๐Ÿ›๏ธ Tebex Integration

The system includes a complete Tebex redemption flow.

Server owners create currency packages through Tebex and connect them to the included purchase command.

After purchasing, players can redeem their transaction in-game using:

/redeem transaction_id

The system records the Tebex transaction and adds the configured amount of VIP currency to the correct player's balance.

Configurable Tebex packages can include different amounts such as:

  • Small VIP currency packs

  • Medium VIP currency packs

  • Large VIP currency packs

  • Promotional packages

  • Custom package amounts

Product-name matching and transaction handling are built into the resource.

๐Ÿ’ณ Mixed Currency Pricing

Products can require:

  • VIP currency only

  • In-game money only

  • VIP currency + in-game money

Server owners can decide whether the additional in-game price is enabled.

Supported account handling includes framework accounts such as:

  • Cash

  • Bank

  • Crypto where supported

  • ESX money accounts

  • ESX black money

This makes it possible to balance premium rewards without making every package rely entirely on Tebex currency.

๐Ÿ”ซ Weapon & Item Rewards

Create premium packages containing configurable weapons or inventory items.

Reward configuration supports:

  • Item name

  • Display label

  • Amount

  • Metadata

  • Ammunition items

  • Multiple rewards inside a package

Modern inventory-based weapon systems are supported through the included framework/inventory bridges.

Inventory artwork can also be pulled automatically so server owners do not have to manually recreate every item image.

๐ŸŽ Bundle Packages

Create packages containing multiple rewards.

Bundles can combine:

  • Money

  • Items

  • Weapons

  • Other configured rewards

This makes it possible to create full VIP starter packs, faction packs, supporter packages or promotional bundles.

๐ŸŽฒ Mystery Rewards

The reward engine also supports mystery-style packages.

Mystery packages can randomly deliver configured rewards such as:

  • Money

  • Items

  • Weapons

This allows servers to create randomized VIP reward packages using the same shop system.

๐Ÿš— Advanced VIP Vehicle Shop

Premium vehicles can be sold directly through the VIP Shop.

Each vehicle can have:

  • Vehicle model

  • Display name

  • Brand

  • Description

  • Garage type

  • VIP price

  • In-game money price

  • Sale pricing

  • Stock

  • Product image

  • Custom test-drive model

Vehicles configured for the showroom can automatically appear inside the main VIP Shop vehicle category.

๐ŸŽ๏ธ Physical Vehicle Showroom

VIP vehicles can also appear physically inside the configured showroom.

The showroom supports:

  • Multiple display vehicles

  • Automatic vehicle placement

  • Manual vehicle placement

  • Randomized display vehicles

  • Configurable amount of displayed vehicles

  • Automatic vehicle rotation

Instead of only looking at an image in the menu, players can walk around the showroom and inspect available vehicles.

๐Ÿ“Š Vehicle Information HUD

Approaching a showroom vehicle can display a dedicated vehicle information interface.

Information includes:

  • Vehicle name

  • Vehicle brand

  • Description

  • VIP price

  • In-game price

  • Stock

  • Sale status

  • Vehicle image

Performance information can also be displayed for:

  • Speed

  • Handling

  • Braking

  • Acceleration

Players can purchase or test drive the vehicle directly from the showroom.

๐Ÿงช Private Test Drives

Players can test VIP vehicles before purchasing them.

Test drives can use their own private routing bucket, separating the player from normal server traffic and other players during the test.

The system can automatically:

  • Close the VIP Shop UI

  • Save the player's original position

  • Move them to the test-drive area

  • Spawn the selected vehicle

  • Put the player inside

  • Give temporary vehicle keys

  • Disable ambient population

  • Return the player after the test

Test drives can automatically end when:

  • The timer expires

  • The player leaves the vehicle

  • The vehicle disappears

  • The player dies

  • The player travels outside the allowed area

The player is then returned to their original location.

โฑ๏ธ Configurable Test Drives

Server owners can configure:

  • Test-drive duration

  • Spawn location

  • Return location

  • Maximum driving distance

  • Routing bucket

  • Population

  • Vehicle networking

  • Vehicle model loading timeout

  • Seat-entry grace period

  • Exit detection delay

  • Exit confirmation

  • Automatic reseating

  • Windscreen ejection protection

  • Vehicle-jacking protection

These options are especially useful for servers running custom vehicle packs or third-party vehicle key systems.

๐Ÿš˜ Automatic Vehicle Ownership

When a vehicle is successfully purchased, the system can automatically save it as an owned vehicle.

Supported framework handling includes the standard vehicle ownership structures used by:

  • QBOX

  • QBCore

  • ESX

Server owners can configure:

  • Vehicle garage

  • Stored state

  • Vehicle condition

  • Fuel level

  • Vehicle modifications

  • Plate format

Custom vehicle database systems can also be integrated through the provided framework bridge.

๐Ÿš— Instant Vehicle Delivery

Purchased vehicles can optionally be spawned immediately after purchase.

Configuration options include:

  • Spawn after purchase

  • Delivery coordinates

  • Put player inside

  • Give vehicle keys

Alternatively, the server can disable instant spawning and have vehicles delivered directly to garage storage.

๐Ÿ”‘ Vehicle Key Support

The resource includes configurable support for multiple key systems.

Supported options include:

  • qbx_vehiclekeys

  • qb-vehiclekeys

  • qs-vehiclekeys

  • Renewed-Vehiclekeys

  • wasabi_carlock

  • t1ger_keys

  • Custom integrations

Additional client/server events and exports can also be configured for private key systems.

๐Ÿšช VIP Showroom Entrance

The resource supports both:

  • IPL interiors

  • MLO interiors

Server owners can configure multiple interaction locations for:

  • Entering the VIP Shop

  • Leaving the VIP Shop

  • Opening the store menu

Coordinates, draw distance, interaction distance and prompts are configurable.

๐Ÿš™ Drive Into the VIP Shop

Players can optionally enter the VIP Shop interior while driving a vehicle.

The system can teleport the player's vehicle with them instead of leaving it outside.

Configuration includes:

  • Vehicle teleporting

  • Driver-only restrictions

  • Vehicle destination coordinates

  • Area clearing

  • Entity-control timeout

This can be disabled if the server prefers an on-foot-only VIP showroom.

๐Ÿ“ Map Blip

The VIP Shop can have its own configurable map blip.

Options include:

  • Blip location

  • Sprite

  • Color

  • Scale

  • Display type

  • Short-range behavior

  • Map name

๐ŸŽฏ Interaction System

World interaction prompts are highly configurable.

Supported interaction styles include:

  • Custom NUI prompt

  • 3D text

  • ox_lib text UI

  • QBCore-style prompts

  • Native help text

  • Disabled prompts

The included NUI prompt provides a clean bottom-screen interaction rather than large default chat-style messages.

๐ŸŽจ Full UI Customization

The VIP Shop includes extensive buyer-editable branding options.

Server owners can change:

  • Shop title

  • Shop subtitle

  • Brand

  • Text logo

  • Logo URL

  • Primary accent

  • Secondary accent

  • Background

  • Header

  • Footer

  • Panels

  • Product cards

  • Hover colors

  • Input colors

  • Borders

  • Text

  • Muted text

  • Success color

  • Error color

  • Scrollbar

  • Shadows

  • UI opacity

You can completely change the shop's appearance without rebuilding the NUI.

๐Ÿ“ Layout Configuration

The layout can also be customized.

Options include:

  • Window width

  • Window height

  • Maximum width

  • Border radius

  • Header height

  • Footer height

  • Content padding

  • Background blur

  • Window opacity

  • Grid columns

  • Product spacing

  • Image sizes

  • Weapon image sizes

  • Vehicle image sizes

  • Item image sizes

  • Default grid/list view

  • View-toggle visibility

  • Package-count visibility

  • Description visibility

  • Stock visibility

This makes it much easier to match the shop to your server's existing branding.

๐Ÿ“ Editable UI Text

Major UI wording can be changed directly through configuration.

This includes text such as:

  • Add to Cart

  • Test Drive

  • Checkout

  • Purchase

  • Back to Shop

  • Add Credits

  • Search text

  • Empty-cart messages

  • Terms text

  • Balance

  • Cart

  • Vehicle purchase prompts

Server owners do not have to edit the HTML to rename common interface elements.

๐Ÿ–ผ๏ธ Automatic Inventory Images

The VIP Shop can automatically pull artwork from supported inventory resources.

Built-in paths include:

  • ox_inventory

  • qb-inventory

  • lj-inventory

  • ps-inventory

  • qs-inventory

  • core_inventory

  • codem-inventory

Custom image paths can also be added.

The system can automatically try multiple filename formats and file extensions before falling back to local artwork.

This is especially useful for large custom weapon and item collections.

๐Ÿ”ฅ Sale System

Individual packages and vehicles can have their own sale pricing.

Server owners can configure:

  • Normal VIP price

  • Normal in-game price

  • Sale VIP price

  • Sale in-game price

When enabled, the shop automatically displays the active sale price and original pricing.

๐Ÿ“ฆ Stock Support

Vehicles and configurable packages can display stock information.

Server owners can use stock values to represent limited-availability VIP rewards or leave products unrestricted depending on their setup.

๐Ÿ‘ค Character Services

The purchase engine includes support for character-related rewards such as:

  • Custom license plate changes

  • Character name changes

Packages that require player input can display an input field directly in the product/cart flow.

Blacklisted words can also be configured for supported text-based purchases.

๐Ÿ’ต Money Rewards

VIP packages can directly reward configured framework money accounts.

This can be used for server setups that want purchasable:

  • Cash packages

  • Bank packages

  • Other supported framework accounts

Money rewards are processed through the server-side framework bridge.

๐Ÿงฉ Custom Reward Support

Server owners using more specialized systems can create custom reward handlers.

Custom hooks are available for:

  • Money

  • Items

  • Weapons

  • Vehicles

  • Plates

  • Names

  • Custom rewards

This allows the shop to integrate with systems outside the default reward types.

๐Ÿ›ก๏ธ Server-Side Purchase Handling

Purchases are processed server-side.

The server handles:

  • Package validation

  • Quantity validation

  • VIP balance

  • Bank balance

  • Payment removal

  • Reward delivery

  • Vehicle ownership

  • Transaction logging

Players do not determine their own package rewards or purchase price from the NUI.

๐Ÿ“œ Purchase Logging

Completed purchases are stored in the database.

Purchase information can include:

  • Player identifier

  • Player name

  • Package

  • Purchase type

  • Quantity

  • Entered input

  • VIP cost

  • In-game money cost

  • Delivered rewards

  • Purchase date

This provides server owners with a record of VIP Shop activity.

๐Ÿ—„๏ธ Persistent Tebex Data

The resource stores:

  • VIP balances

  • Pending Tebex transactions

  • Redeemed transactions

  • Purchase logs

This prevents VIP balances from disappearing after reconnects or server restarts.

๐Ÿ”„ Automatic Legacy Migration

Servers upgrading from an older version can enable automatic migration.

Existing:

  • VIP balances

  • Pending Tebex purchases

  • Redemption data

  • Purchase logs

can be copied into the new sleezy_vipshop database structure.

This helps existing stores update without manually rebuilding customer balances.

๐Ÿ‘ฎ Admin Commands

Authorized server staff can manage VIP balances using included commands.

Commands include:

/addvip

/removevip

/checkvip

Admin groups are configurable.

โŒจ๏ธ Player Commands

The default player commands include:

/vipshop

Open the VIP Shop.

/redeem transaction_id

Redeem an eligible Tebex purchase.

Command names can be changed in configuration.

๐Ÿ”Œ Developer Exports

Server-side exports are included for integrations with other resources.

Available functionality includes:

  • Get player VIP balance

  • Add VIP balance

  • Remove VIP balance

  • Check whether a player can afford a VIP purchase

This allows other scripts to use the same VIP economy.

๐Ÿ”ง Framework Support

  • QBOX / qbx_core

  • QBCore / qb-core

  • ESX / es_extended

  • Standalone

  • Custom integration

Framework detection can be set to Auto.

๐Ÿ“ฆ Inventory Support

  • ox_inventory

  • QBCore inventory

  • ESX inventory

  • Custom inventory integration

The resource can automatically detect supported inventory setups.

๐Ÿ”” Notification Support

Notification options include:

  • ox_lib

  • QBCore

  • ESX

  • Native GTA notifications

  • Chat

  • Custom notification event

  • Disabled notifications

Purchase notifications can also use clean in-shop NUI messages to avoid duplicate notifications.

๐Ÿ’พ Database

Advanced VIP Shop uses oxmysql for persistent VIP and Tebex information.

The included database tables can be created automatically when the resource starts.

A manual SQL installation file is also included.

๐ŸŽจ Configurable

Server owners can control major parts of the system through config.lua, including:

  • Framework

  • Inventory

  • VIP currency

  • VIP icon

  • Bank pricing

  • Payment account

  • Tebex packages

  • Commands

  • Admin permissions

  • UI branding

  • Logos

  • Colors

  • Layout

  • Opacity

  • Product images

  • Product categories

  • Weapons

  • Items

  • Rewards

  • Bundles

  • Vehicles

  • Vehicle prices

  • Vehicle sales

  • Vehicle showroom

  • Vehicle placement

  • Test drives

  • Vehicle keys

  • Vehicle delivery

  • Garage settings

  • Vehicle properties

  • Shop locations

  • Interior type

  • Teleports

  • Interaction prompts

  • Map blips

  • Notifications

  • Inventory images

  • Name restrictions

  • Database migration

  • Custom reward hooks

๐Ÿ“ฆ Included

  • Advanced VIP Shop resource

  • Premium VIP storefront

  • Shopping cart

  • Checkout system

  • Tebex redemption system

  • Persistent VIP currency

  • Mixed currency pricing

  • Product category system

  • Product search

  • Weapon reward support

  • Item reward support

  • Money reward support

  • Vehicle reward support

  • Bundle reward support

  • Mystery reward support

  • License plate reward support

  • Character name reward support

  • Custom reward handlers

  • Vehicle showroom

  • Randomized showroom rotation

  • Vehicle information HUD

  • Vehicle performance display

  • Private test-drive system

  • Vehicle ownership integration

  • Vehicle delivery system

  • Vehicle key integrations

  • Inventory image integration

  • IPL/MLO configuration

  • Vehicle-compatible teleporting

  • Map blip

  • Configurable interaction prompts

  • SQL persistence

  • Automatic database setup

  • Legacy data migration

  • Admin VIP commands

  • Developer exports

  • Framework integrations

  • Inventory integrations

  • Installation documentation

  • Tebex setup documentation

  • Configuration guide

โœ… Requirements

  • FiveM

  • OneSync recommended

  • oxmysql

Your selected framework, inventory, vehicle key and garage resources are required depending on the integrations you choose to use.

Custom vehicles, weapons and items shown in your own configuration must already exist on your server.

๐Ÿ”’ The resource is prepared for Cfx Asset Escrow, while buyer-facing configuration, locales, SQL and documentation remain editable.

๐Ÿ“ฅ The resource is delivered through the supported FiveM/Cfx asset delivery system after purchase.

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